Susannah Emery, a game designer, uses her unique perspective as a neurodivergent individual to create engaging and thought-provoking video games. In her game, Life (Re)Sounding, players embark on a journey through everyday tasks, experiencing the world through the eyes of someone with a neurodivergent mind. This immersive experience aims to foster a deeper understanding and empathy for neurodivergent people and their challenges. But here's where it gets controversial: while some may argue that video games should primarily focus on entertainment, Emery's work challenges this notion, demonstrating the power of games as a medium for social awareness and education. And this is the part most people miss: by incorporating personal experiences and insights, Emery's games offer a fresh perspective on neurodiversity, encouraging players to question their assumptions and embrace a more inclusive worldview. But what inspired her to pursue a career in game design? And how does she navigate the challenges faced by women and nonbinary individuals in the gaming industry? In this interview, we delve into Susannah's journey, exploring her innovative approach to game design and her passion for using games as a tool for positive change.